The goal of Tsumego Hero is to make solving Go problems more enjoyable.
I’m interested in Go since 2005. My first effort to create a website for Go problems was during my study of Media Computer Science at the University Bremen, Germany in 2010.
It was front-end oriented and focused on programming a Go board canvas for websites in Adobe Flash. There were many unanswered questions like how to implement the best back-end
and how to communicate the user actions on the Go board to the server. I didn’t go deep into the topic for several years,
but I always wanted to do this when I find some time and answers to the open questions.
In 2017, I was a scholar of the Yunguseng Dojang by In-seong Hwang (yunguseng.com) and I helped creating files for the EYD practice room. The way Go files were stored, red and displayed on the website were my inspiration for the back-end. I programmed the SGF-reader for Tsumego Hero based on that concept.
As the Adobe Flash Player was in 2017 already an outdated technology, I had to start from scratch with the digital Go board. As base, I took jGoBoard by
Joonas Pihlajamaa (https://github.com/jokkebk/jgoboard). This looked so amazing, that it gave me a lot of inspiration for later designs.
The first admin I involved in 2019 was Akos “Farkas” Balogh, a high dan player from Hungary. Now we have an awesome crew of 7 admins.
The development of the rating mode is a collaboration with Théo Barollet, a Computer Science PhD student from Grenoble, France.
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